![]() In this thirteenth video volume of 24 volumes 3D Instructor Adam Gibson goes through a fun project based tutorial on how to add detail through Normal and Displacement maps onto a Giganatosaurus dinosaur in 3D Coat Version 4.1. I just made a new tutorial on Dinosaur Detailing and Normal/Displacement Maps.ģD Coat 4.1- Volume #13-Dinosaur Detailing I-Normal and Displacement Maps-by Adam Gibson We are having a $7 Video Summer Madness Sale at .Īll 3D Video Tutorials are $7 Each Until 500 videos are sold.ģD Coat V4.5-Vol.#18-Smart Materials I- $7ģD Coat V4.5-Vol.#19-Smart Materials II- $7ģD Coat V4.5-Vol.#20-Smart Materials III- $7ģD Coat V4.5-Vol.#21-Hard Surface UV Mapping- $7ģD Coat V4-Volume #1-Getting Started - $7ģD Coat V4-Volume #2-Getting Started II- $7ģD Coat V4-Volume #13-Dino Detailing I- $7ģD Coat V4-Volume #14-Auto-Retopology Secrets- $7ģD Coat V4-Volume #15- Photo Painting & Masking Tools- $7ģD Coat V4-Volume #16- Texture Baking I- $7ģD Coat V4-Volume #17- Texture Baking II- $7ģD Coat 3.5-Retopology II-Project Suchomimus- $7ģD Coat 3.5-Normal & Displacement Maps- $7ģD Coat 3.5-Voxel Sculpting-Project Dragon- $7ģD Coat 3.5-Photo Painting I-Project Elephant- $7ģD Coat 3.5-Photo Painting II-Project Human- $7ģD Coat 3.7-Painting Tools & Alpha Brushes Vol.#1- $7ģD Coat 3.7-Painting Tools & Alpha Brushes Vol.#2- $7ģD Coat 3.7-Starfighter UV Mapping-Quick Method- $7ģD Coat 3.7-Starfighter Detailing-Normal Maps- $7ģD Coat- 2D Sci-Fi Alpha Brush Collection Vol.#1- $7 ![]() High Quality (Screen-Res 1920 x 1080 pixels) ![]() Some Topics Covered: 1) Standard (Spec)Workflow (Export/Import), 2) Standard (Metallic-PBR) Workflow (Export/Import), 3), Unity UI (User Interface) Basics, 4) File Formats, 5) Tips & Gotchas, 6) Unity Export Presets in 3D Coat, 7) Making Prefabs in Unity, Assigning Textures to Models in Unity, 9) Spec/Gloss Maps (Smoothness Slider), 10) Creating Unity Packages to Bundle Up your Model Collections, 11) Selling Your Models on the Unity Store and much much more!!Ĭhapter 3- Unity Export Presets (Basic Concepts & Texture Channels)Ĭhapter 4- Standard (Spec/Gloss) Export Workflow from 3D CoatĬhapter 5- Standard (Spec/Gloss) Import Workflow into Unity 3DĬhapter 6- Standard (Metallic) Export Workflow from 3D CoatĬhapter 7- Standard (Metallic) Import Workflow into Unity 3DĬhapter 8- Emissive Channel Set-Up & Export from 3D CoatĬhapter 9- Emissive Channel Import & Set-Up in Unity 3DĬhapter 3- How to Import Models and TexturesĬhapter 4- Scene Tab/Window (Create, Save, Open a Scene File)Ĭhapter 5- Layout Tab (Single and Multiple Views)Ĭhapter 9- Perspective & Orthagonal Views WidgetĬhapter 10- Perspective Camera (Move Up, Down, Left, Right)Ĭhapter 13- Move Objects (Models, Lights, Cameras)Ĭhapter 14- Rotate Objects (Models, Lights, Cameras)Ĭhapter 15- Scale Models (Axis Control Widget & Corner Widget)Ĭhapter 17- Light Basics (Type, Color, Shadows, Range, Intensity, Duplicate, Rename)Ĭhapter 19- Unity Packages (Export/Import)Ĭhapter 20- Models with Same Surface Name- Gotcha & FixĬhapter 21- Models with Multiple UV Maps- Gotcha & FixĬhapter 22- Selling your Models/Textures on the Unity Store You can download a FREE Version of Unity 3D with no other purchases necessary. In this training volume 3D Instructor Adam Gibson will show you how to convert your 3D Coat models and textures for use in the Unity 3D Game Engine software. Adding this new Skill-Set to your Current Knowledge Base can greatly increase your ability to break into the 3D Gaming Industry!! *Once you have done this your job is done and it's now up to the Game Programmer to take it from there. *You Just Need to Learn the Skills to Convert, Import and Set-Up your Models & Textures in a Ready-to-Use Format for the Unity Game Engine. *You Do Not Have to Learn any Programming Skills to make 3D Models & Textures for Video Games!! But Still Want to Get Hired or Sell 3D Models for use in Video Games? But Don't Know Anything about Video Game Programming? Have you ever wanted to Learn How Make 3D Models for Video Games? ![]() Hope some of you find this helpful.ģD Coat 4.7- Volume #24- Creating Game Assets I just created a new tutorial for creating game assets for Unity 3D.
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